Graphic Design: Innovation in the Arts
Rachel Romney | University Relations | 21 May 2012
Just short of their first anniversary, the graphic design track at BYU–Hawaii has witnessed success in both the classroom and workforce. The design program’s foundation is based on a well-rounded understanding of the fundamental elements of art and design. Once students have met the required core media expectations they take 12 credits of design-based classes that allow them to fuse previous knowledge with a new competence for industry specific design software. This new knowledge has proved effective for a number of students on campus, allowing them to build their professional portfolio before graduating.
Brandon Truscott, assistant professor of art and design, noted, “Several students, after taking the intermediate design classes, were able to find freelance work within the community as well as within the school,” Truscott said. “The Graphic Design program is starting to make a real presence; the students are prepared and capable of being competitive in the field.”
The Graphic Design program saw its first set of students graduate in this past April 2012 commencement. Of those students many have already continued their professional work by starting and running their own businesses. Natalie Bussio, a recent graphic design graduate from Utah was able to use her understanding of design and creativity to create a fully functioning online press company specializing in creating custom cards and invitations. Other students like Jaliz Scanlan of New Zealand have decided to further their knowledge by attending graduate programs. Scanlan was accepted into the Animation MFA program at The Academy of Art San Francisco.
As the major expands and innovates – especially with advances in technology – changes to the curriculum can be expected. New classes, faculty, and opportunities are on the horizon for this thriving program.
For more information on BYU–Hawaii’s Graphic Design Program, visit their blog.